Community | January 31, 2012 | 0 comments

Remembering Warcraft: Dungeons

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kewlrats
Experiences like the random five-player dungeon are the essence of an MMO, however irritating they are. They take you from a few anonymous pieces of a dynamic archetypal role system and bring each of you together in beautiful unison. It’s not even a matter of getting to know each other past what the game wants, it’s recognizing the roles at play and finding out how to compensate for the group’s weaknesses. They start out rough, but they end in triumph.
  1. groups:
    Community,   Culture,   Gaming,   Geek Out Culture,   3 more
  2. tags:
    Games Fantasy World of Warcraft RPG 2 more
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