Gaming | March 09, 2009 | 12 comments

BioShock 2 Warns "There's Something In The Sea"

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Sons_Of_Liberty
BioShock was one of the most popular games in 2007 when it appeared for the PC and the Xbox 360 platforms. It was the spiritual successor to the System Shock franchise, which gained a cult status thanks to its intricate story and complex first-person shooter and role-playing elements.

The game, which was set in an underwater city called Rapture where science created tonics that infused people with special abilities, raised a lot of moral issues and tied almost all the loose ends when you completed the game by showing you one of the possible endings.

But seeing just how popular the game had become, 2K Games decided to make it a franchise and, as such, the story will be continued in future titles. Along with the 2008 release of the PlayStation 3 version of BioShock, players who finished the game were treated to a very special teaser video in which footage from the next title in the series, BioShock 2: Sea Of Dreams, was revealed.

But if you thought that created a massive amount of speculation in the fan community, then you're in for a special treat, as the official teaser campaign for the game has begun. Across a few cities posters have been placed upon lamp posts, detailing that, “There is something in the Sea” and containing a link to this website.

Upon visiting it, players are offered a few pieces of information about a mysterious case of kidnapping that took place in Ireland's Cliffs of Moher region on February 20, 1967, almost 7 years since the events in the first BioShock title. A newspaper article says that a small girl was kidnapped by a tall man with incredible speed who wore some sort of miner's hat that glowed red. A handwritten letter is also present in the game, in which a certain J. Lynch says that he saw the red glow in the waters around the bay area.

Last but not least, a picture of a small puppet that looks like a miniature version of a Big Daddy, the protectors of the Little Sisters in the first game, is also present, which sends to the teaser trailer we saw last fall, where an adolescent girl was seen holding one such doll on a sea coast backdrop.

Already the viral campaign has generated a lot of rumors and it seems that more things will be revealed in the following weeks. Hopefully, we will get to see some concrete details as we approach the targeted release period of the game, at the end of 2009.
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12 comments // BioShock 2 Warns "There's Something In The Sea"

  • Owwmykneecap
  • idealist
  • MildGhost
  • Saladin
    • 0
      Saladin  
    • Aw god damn it, not another franchise.

      You leave Rapture at the end of the game! So where does the sequel part come in?

      Ugh, just make a new game. Yahtzee nailed it in last week's review.

    • 2 years ago
  • Sons_Of_Liberty
    • 0
      Sons_Of_Liberty  
    • Saladin:

      Um no....it's not Rapture. Oh no, not another Star Wars, or another Matrix, oh shit, oh no...

      BioShock was a truly marvelous release, as it took the story of titles to new heights, put up some very tough moral choices, and introduced innovations to how the events were portrayed in a game. Because it gained massive critical acclaim and was met with huge sales from fans, it seems that 2K Games, the company who published it, is very determined to continue developing this franchise.

      As such, it announced quite a long time ago that it would turn it into a series of games, and that new titles were soon due to arrive. This made a lot of fans fear the fact that their beloved game would be exploited and that the story was bound to suffer gravely from the new releases. However, it seems that 2K intends to be very careful with this franchise, as Christoph Hartmann, the global president of 2K Games, has talked about these new sequels and assured fans that, if the story would allow it, new games would be made.

      Hartmann expanded on the fact that there was a huge risk when you developed a series of games, as you didn't have to stretch the story, if it didn't allow for it. He compared the Matrix and the Star Wars series of movies, which started off great, but only one of them had the story to back up the other releases that followed. Furthermore, Hartmann went on to slightly hint at Electronic Arts' development of the Need For Speed franchise, which didn't really have the greatest results in terms of quality.

      “For Bioshock, because it’s so story driven, the question obviously arises: how long can you do it without turning into The Matrix? But, then again, look at Star Wars. It’s a fight between good and evil, just like Bioshock. If we spin it the right way and get the right twist of innovation, we can make six parts of it, as Star Wars did. But we have to be careful not to cash in. I won’t name the company, but there was a great racing game years ago. They brought it back year-on-year. If you look at the scores, it’s hard to believe what they’ve done to it. It’s upsetting, actually”

      Let's not forget that the second title in the franchise, BioShock 2: Sea of Dreams, will be released this year, as its first teaser trailer was unlocked after the recently-launched PlayStation 3 version of the game was finished.

    • 2 years ago
  • Saladin
    • 0
      Saladin  
    • Saladin:

      "BioShock was a truly marvelous release, as it took the story of titles to new heights, put up some very tough moral choices, and introduced innovations to how the events were portrayed in a game."

      Are you a console tard? There is no other way to justify that statement. You act like what you said is an objective fact and not a matter of taste or debate.

      Bioshock was pretty good, but it was in no way "marvelous" and "reaching new heights."

      It's only moral choice was between murdering little girls or letting them go, oh what a difficult decision to make. And killing them offered no significant advantage in terms of ADAM.

      The only game I can even think of that even meets the criteria you set down in that paragraph is Planescape:Torment.

      Bioshock pales in comparison to even Fallout 3.

      "has talked about these new sequels and assured fans that, if the story would allow it, new games would be made."

      Oh wow, so reassuring. I'm convinced it's not a play to milk a franchise now, the developers said so!

      "
      Hartmann expanded on the fact that there was a huge risk when you developed a series of games, as you didn't have to stretch the story, if it didn't allow for it. He compared the Matrix and the Star Wars series of movies, which started off great, but only one of them had the story to back up the other releases that followed. Furthermore, Hartmann went on to slightly hint at Electronic Arts' development of the Need For Speed franchise, which didn't really have the greatest results in terms of quality."

      The game was a fucking carbon copy of system shock 2 set in a steampunk environment. How is that as unique as a concept like Star Wars or the Matrix which invented ENTIRELY NEW UNIVERSES.

      Give me a break.

      Other than the art, nothing about the game was "revolutionary."

      Hell, I still prefer SS2 to Bioshock. BS is very much dumbed down compared to SS2, especially in the difficulty department.

    • 2 years ago
  • Sons_Of_Liberty
  • Saladin
  • MiguelSanchez
  • MizPiz
  • el_chivo
  • oracleruby
    • 0
      oracleruby  
    • This is awesome! And an awesome website. I checked all of my local game stores and couldn't find Bioshock for PS3, had to order it online. This is an awesome game and I would recommend it to anyone. The story behind it awesome, the fighting and puzzles are so unique.

    • 2 years ago
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