Pixel Counters Must Die
source: http://playstationlifestyle.net/2009/06/30/psls-editorial-pixel-counters-must-die/
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- sev1512
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Halo 3 and Ghostbusters, despite being released years apart, have one thing in common. Both games were heavily scrutinized, criticized, and embarrassed by the media and gamers alike for running at sub-HD resolution. The lowest screen resolution that is accepted as High Definition is 720p, though 1080p is considered True HD by Sony and other various companies. And though these titles were attacked for not running at HD resolution (Halo 3 on the 360, and Ghostbusters on the PS3), developers actually run their games at sub-HD resolution all the time.
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- groups:
- Gaming, PS3 Games, PS3, Playstation, 1 more
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- tags:
- Gaming, Video Games, PS3, PS3 Games, 11 more
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reactionforce
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I agree with numinant.
- 2 years ago
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reactionforce
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numinant
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I'm not sure why people are so fixated on high definition resolution in video games. Graphical detail in games just isn't good enough to be scrutinized. They still haven't found a way to depict truly round objects. I find that a bit of pixilation veils the unrealism.
- 2 years ago
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numinant
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Wraak
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Pixel counters must live. If they die, the industry will be putting out crap. If you cant see the difference between 720p and 1080p, in a videogame at least, you are an ideal customer for large customers and need your eyes checked.
- 2 years ago
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Wraak
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remanns
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Sharper is better. (because pixels are important)
- 2 years ago
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remanns