Xbox 360 at CES 2010: the debut of "Scrap Metal"
source: http://g4tv.com/thefeed/blog/post/701734/Scrap-Metal-Hands-On-Impressions.html
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- Agent_Alpha
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"Another surprise within Microsoft's Xbox 360 area at CES 2010 was the debut of Scrap Metal a brand-new game from Slick Entertainment, the studio who worked with Metanet Software "N+" to bring to Xbox Live Arcade. Scrap Metal is essentially RC Pro Am-meets-Twisted Metal.
There wasn't too much of Scrap Metal to show at CES (it doesn't even have a release date yet, just sometime in 2010), but there was promise to be found. I've seen other folks comparing Scrap Metal to David Jaffe's PlayStation Network downlodable Calling All Cars .
which is pretty fair. Scrap Metal doesn't appear to be as open-ended as Calling All Cars' environments and there appears to be far more variety to the gameplay in Slick Entertainment's effort.
It's not just about racing around a track or blowing up other cars. The mode with the most potential had me running laps as cars chased me around, Grand Theft Auto-style. Every time you cross the finish line, another cop car starts chasing you. Eventually, a nearby rep told me, a small army will be doing their best to ensure your destruction (unfortunately, I only made it three laps). It was already enjoyable solo, but it's easy to imagine the fun multiplying with three others.
And keeping with the CES theme, Scrap Metal had a 3D mode. It wasn't the "new" 3D, though, but the old, janky, headache-inducing 3D..."
http://g4tv.com/thefeed/blog/post/701734/Scrap-Metal-Hands-On-Impressions.html
There wasn't too much of Scrap Metal to show at CES (it doesn't even have a release date yet, just sometime in 2010), but there was promise to be found. I've seen other folks comparing Scrap Metal to David Jaffe's PlayStation Network downlodable Calling All Cars .
which is pretty fair. Scrap Metal doesn't appear to be as open-ended as Calling All Cars' environments and there appears to be far more variety to the gameplay in Slick Entertainment's effort.
It's not just about racing around a track or blowing up other cars. The mode with the most potential had me running laps as cars chased me around, Grand Theft Auto-style. Every time you cross the finish line, another cop car starts chasing you. Eventually, a nearby rep told me, a small army will be doing their best to ensure your destruction (unfortunately, I only made it three laps). It was already enjoyable solo, but it's easy to imagine the fun multiplying with three others.
And keeping with the CES theme, Scrap Metal had a 3D mode. It wasn't the "new" 3D, though, but the old, janky, headache-inducing 3D..."
http://g4tv.com/thefeed/blog/post/701734/Scrap-Metal-Hands-On-Impressions.html
