PAX Hands-on: Warp (XBLA, PSN, PC)
source: http://www.sidequesting.com/2011/03/pax-hands-on-warp-xbla-psn-pc/
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The brief time we spent with Warp was nothing short of delightful. Tight, responsive controls, a mild difficulty curve, and great level design eliminated the possibility of frustrations like cheap deaths or aimless wandering. Extra touches including security feed loops on various computer monitors and sea creatures swimming around in the waters surrounding the facility were the icing on the cake of Warp‘s already great art style.
