Will Wright Welcomes You to Current TV's Creation Studios // Current
source: http://current.com/studios/inside-the-studio/92752107_will-wright-welcomes-you-to-current-tv...
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- remanns
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http://current.com/studios/inside-the-studio/92752107_will-wright-welcomes-you-t...
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- groups:
- Games, Geek Out Culture, Otaku, Geek, 4 more
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- tags:
- Gaming, Animation, Science Fiction, Reality TV, 8 more
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remanns
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GROW
- 1 year ago
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remanns
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remanns
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. . . but is it,..."Otaku" ???
( watch me get chewed out. heh. ADDED ) - 1 year ago
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remanns
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remanns
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"SIM" versions of "historic figures" figures Drink at "Bar Karma"
( Some of us have run a campaign calling that "The World Serpent Speak Easy",...run by an ODIN/SANTA barkeep named "Mitichifer," and tapped into the heady flowing roots of Yggdrasil . I think 84' is the origin date of mine. Steven Brust has one associated with some "cowboy",...forget the year he plunked that out.)
Anyway -POTENTIAL fun.
- 1 year ago
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remanns
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remanns
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QUICK info bit - - -
Will Wright (game designer)
From Wikipedia, the free encyclopediaWilliam Ralph "Will" Wright (born January 20, 1960 in Atlanta, Georgia) is an American video game designer and co-founder of the game development company Maxis, now part of Electronic Arts. In April 2009 he left Electronic Arts to run "Stupid Fun Club", an entertainment think tank in which Wright and EA are principal shareholders.[1][2][3]
The first computer game Wright designed was Raid on Bungeling Bay in 1984 but it was SimCity that brought him to prominence. The game was released by Maxis, a company Wright formed with Jeff Braun, and he built upon the game's theme of computer simulation with numerous other titles including SimEarth and SimAnt.
Wright's greatest success to date came as the original designer for The Sims games series which, as of 2009, is the best-selling PC game in history. The game spawned multiple sequels and expansions and Wright earned many awards for his work. His latest work, Spore, was released in September 2008 and features gameplay based upon the model of evolution and scientific advancement [4]. The game sold 406,000 copies within three weeks of its release.[5]Electronic Arts is,....uhm,...... never-mind.
This guy IS creative and talented.
- 1 year ago
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remanns
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remanns
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kewl. ( I think )
- 1 year ago
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remanns