"Virtual Theft" leads to Arrest

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Five 15-year-olds are being questioned by police for stealing virtual furniture. Say what?
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  • added November 14, 2007
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8 responses // "Virtual Theft" leads to Arrest

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    WTF?!!

    Mr_Costello
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    sign of the times.

    rmaisel
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    WTF, what times? I hadn't seen any of those signs before.

    Is this crazy, are we crazy? Apparently so.

    covelogibbs
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    Habbo Hotel! I've heard of it, but I had no idea it had such an enormous (or rabid) fanbase.

    From the article: "Six million people in more than 30 countries play Habbo Hotel each month."

    It makes sense that even virtual theft would be met with real-life penalties. In the past year, the U.S. has contemplated placing taxes on virtual goods. Apparently, South Korea already taxes "real-money transactions" in virtual worlds. Why not? These items hold real-life value.

    From this article, again: "Virtual theft is a growing issue in virtual worlds; in 2005 a Chinese gamer was stabbed to death in a row over a sword in a game.

    "Shanghai gamer Qiu Chengwei killed player Zhu Caoyuan when he discovered he had sold a "dragon sabre" he had been loaned."

    jennatar
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    Image...

    Because virtual items hold real-world value, and because accumulating said items requires real-life hours, virtual economies have given rise to real-world sweatshops.

    I'm linking to an article a friend of mine wrote on sweatshops born out of MMOs. According to the author, the people in the photo to the right make as little as 56 cents an hour.

    jennatar
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    wow. a message to the next generation, "get out side and ride a bike!"

    i feel video games are making it to easy to foster scoio-pathic (sp) tendancies with out facing any kind of reprisial. when i was a kid if some freakshow mutulated a cat he would be in a lot of touble, now kids have prolly killed at least tens of thousands in "grand theft auto" before they are old 'nuff to drive. imigine what that is going to do when they are old enough to fly a military "predator drone" and just see Iraq on a the same screen they were used to killing indiscrimiently on in their childhood?

    mq
    • mq
    • 1 year ago
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    The Wage Slaves article was very interesting and informative. I played a MMORPG in college. The culture of online gaming has changed a lot in the 6+ years since then. I've wondered about the companies advertising gold and other virtual riches. Now I know... thanks to jennatar and her author friend, James Lee.

    daphne26
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    I'm glad my tax dollars are at work diligently.

    moidiom

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