Upstream | August 07, 2009 | 2 comments

12 videogame stories that jumped the shark

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KefKef
There is no better way to end GamesRadar’s Shark Week than by preying upon sharkdom’s oldest and greatest catchphrase, “Jumping the Shark.” Popularized by the literal jumping of a shark in a 1977 episode of Happy Days, the colloquialism is now used to describe something veering into absurdity or lesser quality.

Games may still be growing as a storytelling medium, but that hasn’t stopped various writers and producers from interjecting implausible, outrageous and downright stupid ideas into plotlines that were already taxing our suspension of disbelief. Collected here are some of our very favorite, most egregious examples.

Contributing editors: Chris Antista, Charlie Barratt, Brett Elston, Henry Gilbert, Matt Keast, Mikel Reparaz

Click on the link to read on.
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