Upstream | August 17, 2009 | 0 comments

The Top 7... games that need prequels

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KefKef
Every time a game is successful, critically or commercially, folks start speculating about sequels. Will there be a sequel? How many sequels? When will we see the sequel? What will happen in the sequel? Who shows up in the sequel? Sequel?

That’s too obvious. A truly compelling game deserves the exact opposite. If the story is masterfully written, players will want to see how it actually started. If the world is deeply designed, players will insist on seeing how it first formed. And if the characters are fully realized, players will demand to know how they grew into their now beloved personalities and roles. In other words, the existence of a prequel – not sequel – is how you judge a game’s real impact and staying power. Look at Halo: Reach, Metal Gear Solid 3, Street Fighter Alpha or Super Mario World 2 for proof.

Some famous franchises, however, still lack that badge of honor. They may have prequel novelizations, prequel multiplayer or prequel rumors, but we want the actual game. These beginnings can definitely support one.
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