tagged w/ Visceral Games
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Electronic Arts announced that it will release a new single-player expansion for Dead Space 2 called "Severed". The new pack adds two stand-alone chapters in the single player campaign. This time around, the player will take the role of Gabe Weller, a security guard stationed on the Sprawl station...Electronic Arts announced that it will release a new single-player expansion for Dead... more
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With a stronger focus on plot and a refinement of visuals and weapons, Dead Space 2 looks to be a solid, impressive follow-up to the original hit.With a stronger focus on plot and a refinement of visuals and weapons, Dead Space 2... more
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That VideoGame Blog reports that, according to the recently released fiscal statement/release schedule from EA, Dead Space 2 will be slated for a release sometime in early 2011. Cue the violins.
More through the link.
http://www.crushfragdestroy.com/2010/05/13/dead-space-2-not-in-2010/That VideoGame Blog reports that, according to the recently released fiscal... more
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Everyone knows the old saying – “Two heads are better than one.” For the most part, it’s true. Get more people thinking about something, and everyone benefits – you get more and different opinions that might help you shape the way you think about… well, anything. It’s with this mindset that we go into our Two Brains review, where Molotov Cupcake and Snarkasaur have had a meeting of the minds to discuss Dante’s Inferno for the both the Xbox 360 and PlayStation 3.
http://spawnkill.com/2010/03/08/two-brains-review-dantes-inferno/Everyone knows the old saying – “Two heads are better than one.”... more
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Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud and Treachery – for Dante, these sins represent steps on a literal trip through Hell and back to try and save the soul of his beloved. For me? It sounds like an average weekend. And I’m sure that the average Indianapolis Colts fan is dealing with at least five or so of these today, if not all seven.
Oh ho ho! But I do kid about, don’t I? Look at me, being topical with a Super Bowl reference.*
*Ahem*
Anyway, with Dante’s Inferno about to release this Tuesday, it’s about time to enjoy what is probably the final new trailer before the game launches. No ’70s soul in this one, sadly. Oh well. We can’t win them all, can we?
http://www.crushfragdestroy.com/2010/02/08/dantes-inferno-descent-drags-you-through-seven-flavors-of-hell/Lust, Gluttony, Greed, Anger, Heresy, Violence, Fraud and Treachery – for Dante,... more
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If you’re like me – and I know I am – you could care less about the Super Bowl. All it means to me is that for a couple of hours, the streets will have marginally less traffic and the salty snack isle at the grocery store will be a little more sparsely stocked in the days prior.
However, I know I’m the anomaly and not the norm in this situation and that millions of people will be watching it. EA knows this too – that’s why they’ve purchased a block of super-expensive ad time to hype Dante’s Inferno, mere days before it releases in stores. Also noteworthy is the fact that CBS forced them to remove their customary “Go To Hell” tagline from the end of the commercial, replacing it with the presumably less offensive “Hell Awaits.”
So, if you, like me, indulge in the blasphemy that is not giving a crap about football, why not indulge in a bit more and enjoy this (surprisingly soulful, thanks to the Bill Withers soundtrack) Dante’s Inferno commercial? Just don’t ask me where the tortilla chips are – the store was sold out… *grumble*
http://www.crushfragdestroy.com/2010/02/06/dantes-inferno-super-bowl-ad-minus-the-super-bowl/If you’re like me – and I know I am – you could care less about the... more
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Every time I think about this Developer Diary for the Violence circle of Dante’s Inferno, I keep getting hit with a wave of… something.
I suppose it’s pretty much the exact opposite of cognitive dissonance; it’s glaringly, face-slappingly obvious that a game like Dante’s Inferno would chock-a-block full of violence. So what does a game really do to 1-up the violence factor on a level dedicated to that particular sin?
Hit the link for a couple of less than savory suggestions (and the dev diary video, of course).
http://www.crushfragdestroy.com/2009/12/15/dantes-inferno-devs-tackle-violence-obviousness/Every time I think about this Developer Diary for the Violence circle of Dante’s... more
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In the newest Dante’s Inferno dev diary, Visceral Games gives us the lowdown on a couple of combat related factors. Dante’s arsenal gets touched on, in a segment that may be the only place where you’ll ever hear the power of the Holy Cross compared to The Force from Star Wars. Also, running at 60 frames per second helps make the effects looks “sassy” – thought you all might find that to be crucial information.In the newest Dante’s Inferno dev diary, Visceral Games gives us the lowdown on... more
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Well, thank goodness for that. I was worried that all the marketing, screenshots, videos and previews up until now might have just been part of some shared hallucination. However, according to this newest Visceral Games dev diary video, that could very well be the case.
Those who played the original Dead Space (or worse, watched the animated movie *shudder*), know about how hallucinations and madness overtook those affected by the Marker, the monolith unearthed from the Aegis 7 mining colony. Well it looks as if you may get to experience some of those effects firsthand when Dead Space Extraction hits Wii this fall.Well, thank goodness for that. I was worried that all the marketing, screenshots,... more
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Visceral Games, a studio of Electronic Arts today announced a collaboration with DC Comics/WildStorm to develop a comic book mini-series based on Dante’s Inferno, EA’s video game adaptation of part one of “The Divine Comedy.”Visceral Games, a studio of Electronic Arts today announced a collaboration with DC... more
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Earlier this week Activision announced that they were opening a new studio in the San Francisco Bay Area. Now news has broke that two Visceral Games executives have left the company for the new Activision studio. Check it out:
General Manager Glen Schofield and COO Michael Condrey have left the recently renamed Visceral Games (formerly EA Redwood Shores) to join the new Activision studio opening near San Francisco.
After this story was first reported, an EA rep gave GameSpot the following statement: "I can confirm that Glen and Michael are exiting EA. It takes a team of talented people to make a highly rated game like Dead Space. The team at Visceral are currently working on Dante's Inferno, Dead Space Extraction, and new titles that will be announced at a later date." EA also emphasized that EA senior vice president Nick Earl continues to oversee Visceral, where production on Dante's Inferno and Dead Space Extraction is continuing apace.
Read More: http://www.totalgamingnetwork.com/main/showthread.php?t=200464Earlier this week Activision announced that they were opening a new studio in the San... more
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MrKLM
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added this
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2 years ago
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